
For example, in the new part, many weapons have a completely different spread of bullets, which is why the players had to get used to it for a long time.


Improved client-side critical attack prediction for rapid-fire weapons (i.e.Machine, build a disposable Sentry, and then refund the upgrade without the Sentry being destroyed Fixed the Engineer being able to purchase the Disposable Sentry Gun upgrade in Mann vs.Fixed a bug where the Spy could not place a sapper without switching weapons first.Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry could build up a large amount of health.Fixed a bug that would cause the Sentry’s health to look overhealed when it wasn’t.Team Fortress also gets its own set of special updates too, which are: Clients can only load plugins if they are not connected to a server.Servers can only load plugins if they are not running a map.Updated the network resource download path to check for invalid filenames.Updated the con_logfile convar to checking for invalid filenames.Removed the sv_voicecodec convar because it isn’t necessary anymore and was being used as an exploit.

Marked mat_texture_list as a cheat to prevent client exploits.In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.Fixed the skybox on 3rd party maps when using certain sky materials.
