lesnolot.blogg.se

Arma 3 zeus rts
Arma 3 zeus rts






Just some visual indicator to turn back.Īs it stands, I have a decent working setup using the zone restriction module, but it seems if I leave the battlefield and get teleported back, it won't work again unless I die and respawn. In addition, I'd like it that if they were to approach the border, they'd see some physical indicator, perhaps similar to the zeus editing circle that's in some missions. Ideally I'd like to see it so that the map is the marker lines in red (the ones that angle to the right), except for the battlefield area.

arma 3 zeus rts

I'll also accept a script killing of them, so that they can respawn at base. I'm not sure how to set the map boundary so that ideally, my players are either bumped back into the battlefield area having turned 180 degrees, or are teleported to a marker in base (with any vehicles they were in). My troubles are with these issues, specifically: I've got the zeus side of things all organized quite well.Īll I have to do is add a map boundary so that my players don't escape/leave the desired 'map' area, modify the parameters to add basing, and finally add kits so they don't have to fiddle with the arsenal. I'm trying to effectively recreate a zeus run Company of Heroes 2 match in Arma 3.








Arma 3 zeus rts